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statuses
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Removed
0.1.4
Release Notes
- August 21, 2021
Loot
Social emotes/animations
Spellcasting routine + visual effects
Particle loader
NPC pathing (client first pass)
Skills Service
Sense Heading
Forage
Weather system (rain)
Zone object streaming
Door streaming
All zone imports working
Debug UI with console
0.1.5
Release Notes
- September 23, 2022
Full client infrastructure
Unity update (2020)
SSAO
Emissive textures
Character creation
Starting items
Starting cities
Random name generation
Enhanced face customization
Classic UI
Character controller pass 1
Velocity fixes
Swimming fixes
Ladders
Spell force pushback
Ducking
Animation pass
Animation acceleration
Transition smoothing
Falling threshold
Priority
Animation chaining
Bug fixes
Pixel perfect target selection
Open source asset bundle building
Dev Game UI overhaul
Player light sources
Actor capsule sizes
Player vision effects (e.g. Infravision)
Mouse positioning fixes
0.1.6
Release Notes
- January 27, 2023
Base combat system
[?]
Base spell effect system
[?]
Experience system
[?]
Leveling
Player death
[?]
Race slope handling
[?]
0.1.7
Music system
[?]
Audio system
[?]
Guildmaster/training
Combat system improvements
[?]
Passive skill system
Dropping items/coin
Health/mana tick
0.1.8
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